I recommend adapting this tutorial to your project.īefore we start, I will give a brief explanation about the functionality of the shader, the main one of this tutorial: Cook Torrance is a powerful shader that allows us to create personalized lighting through points of light it has variations for more shine (specular and テカテカ), skin (sakura R1 and blight for more shine), toon and normal map. Results will vary according to the type of model used this is a high poly model, so shading is better and much more detailed. This tutorial refers to the following image:
Below is the list of MME used in this tutorial:Įach listed effect redirects you to your download page. Welcome to this tutorial on how to render images in MMD using my technique!įor this tutorial, we will use an extensive list of effects, but it is subject to change, as it was made especially for my black and white style with low-key lighting.