With triple-A games becoming increasingly greedy in their demands on players’ SSDs and hard drives, the continued implementation of Sony’s compression tech would be welcome. Similarly, it provides an advantage over the Xbox Series X, with games like Control: Unlimited Edition taking up 42.5GB on Microsoft’s console, but requiring only 26GB on Sony’s. Subnautica, for example, will take up 14GB of space on PS4, but only 3.5GB on the PS5. Using the compression tech, which has been dubbed Kraken, PS5 games can require significantly less storage space than their PS4 equivalents. Not only does the console’s SSD load games faster than the hard drives of past console generations, but the boffins at Sony HQ have developed a system to reduce the required file size of the console’s games. It’s somewhat surprising that the PS5 version of Gran Turismo 7 doesn’t appear to take advantage of Sony’s SSD compression tech.